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New games underperform Flying Fish Technology's revenue fell 41.6% in 2016

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Regarding the reasons for this poor performance, Feiyu Technology said that existing games have entered the end of their product life cycle and the poor performance of newly launched games in 2016 has led to a decrease in revenue. Regarding the reasons for this poor performance, Feiyu Technology said that existing games have entered the end of their product life cycle and the poor performance of newly launched games in 2016 has led to a decrease in revenue.

Regarding the reasons for this poor performance, Feiyu Technology said that existing games have entered the end of their product life cycle and the poor performance of newly launched games in 2016 has led to a decrease in revenue.

Original title: Feiyu Technology's revenue in 2016 was 188 million yuan and net profit was 5.47 million yuan.

On March 24, Feiyu Technology released its full-year operating results for 2016. The announcement shows that the total revenue of Feiyu Technology in 2016 was approximately RMB 188 million, down 41.6% year-on-year; the adjusted net profit attributable to owners of the parent company was approximately RMB 5.47 million, a year-on-year decrease of 96.6%.

Regarding the reasons for this poor performance, Feiyu Technology said that existing games have entered the end of their product life cycle and the poor performance of newly launched games in 2016 has led to a decrease in revenue.

During the announcement period, Feiyu Technology produced new R & D products such as "Little Fish Feifei","Defending Radish 3" and "Lost Journey to the West 2"; among them, its "Blade of the Three Kingdoms" has newly expanded to overseas regions such as Vietnam, Singapore, and Malaysia, and "My Harem Era"(formerly "Beauty's Treasure") has also been released in 28 countries or regions around the world.

In addition, in terms of foreign investment, Feiyu Technology invested in Veewo Games, the developer of the independent game "Super Phantom Cat", for RMB 17.5 million and obtained a 51% stake.

Feiyu Technology also stated in the financial report that the mobile game "Shenxian Road 2", the main game originally scheduled to be launched in 2016, was postponed until the first half of 2017.

In 2017, Feiyu Technology plans to launch 6 products. In addition to the "Shenxian Road 2" mobile game, it also includes 3 RPG games, 1 turn-based RPG game for the North American and European markets, and 1 casual game; and In terms of intellectual product licensing, it will continue to expand the scope of IP influence and cover food, tourism, retail and entertainment fields.

On the other hand, the financial report also showed that during the financial report period, the cumulative number of registered users of Feiyu Technology RPG games was approximately 212 million, and the cumulative number of activations and downloads of casual games was approximately 414 million times. As of December 31, 2016, the ARPPU (average monthly contribution revenue from paying users) of Feiyu Technology's RPG mobile games was 94.0 yuan; the ARPPU of RPG web games was 85.2 yuan; and the ARPPU of casual mobile games increased by 34.8% year-on-year to 6.2 yuan.

Editor: Nancy

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