English (US)
  • Heroes Mutual Entertainment's net profit increased by more than 25 times in 2016, and multiple mobile e-sports mobile games drove its performance to explode

    腾讯科技
    According to public information, Hero Entertainment was established in June 2015. It is one of the earliest game manufacturers in China to deploy mobile e-sports games. Its business scope includes mobile e-sports game research and development, distribution, and event operations, as well as VR equipment research and development and content provision, and VR event operations. So far, the games developed and released by Heroes Mutual Entertainment include the "National Shootout" series "Bomb Island 2".
  • Sun Hongbin said that LeTV would increase by at most two to three hundred points? LeTV: Not the stock price

    证券时报
    Le.com clarified that Sun Hongbin's above reply was not a judgment on Le.com's share price. This expression was a prediction and judgment on investing in Le.com's overall project and did not refer to the rise and fall of Le.com's share price. Le.com clarified that Sun Hongbin's above reply was not a judgment on Le.com's share price. This expression was a prediction and judgment on investing in Le.com's overall project and did not refer to the rise and fall of Le.com's share price.
  • The privatization of Kongzhong completed the layout of film, television and literature live broadcasts and transformed into pan-entertainment

    TechWeb
    In 2004, relying on the rapid development of its SP business, Kongkong was successfully listed on NASDAQ, setting the record for the shortest time it took for a China company to list on NASDAQ at that time, and became the Internet company at that time with Sina, Sohu, TOM, etc. The success of "World of Tanks" and "World of Warships" has made Kongzhong the leader in the field of war and military games, and military and military have become Kongzhong's biggest feature and advantage.
  • The online game "Dream of the Three Kingdoms" has more than 100 million registered users, the R & D company's net profit reached 250 million yuan in 2016

    DoNews
    Among them, client game revenue was 448 million yuan, accounting for 90.99%, net profit was 256 million yuan, a year-on-year increase of 17.74%, and the core product "Dream Three Kingdoms" has a cumulative number of registered users of more than 100 million. In terms of business layout, Electric Soul Network focuses on technology and product research and development. In 2016, it invested 117 million yuan in research and development expenses, accounting for 23.68% of the company's annual operating income.
  • Tencent overtook Sony and Activision Blizzard to become the world's largest game company in revenue of US$8.7 billion

    新浪科技
    Look at Sony. In 2016, it was the second largest publicly traded game company, with revenue increasing 33% year-on-year to US$7.8 billion. Netease's game revenue increased by 50% year-on-year, the fastest growing among the 25 listed game companies, with revenue reaching US$4.2 billion in 2016.
  • Xinke Materials has "jumped" again, giving up the acquisition of Tianma Film and Television after Hollywood production company

    艺恩网
    Regarding the practice of terminating the acquisition of Hollywood Film and Television Company and immediately acquiring a 29.9% stake in Tianma Film and Television, a Hong Kong-listed company, Ma Jingzhong, chairman of Xinke Materials, once told the media that the company adheres to its strategic goal of transforming into the film and television cultural industry and that this reorganization is independent. The acquisition of Tianma Film and Television is in line with the company's long-term development goals. According to the announcement, Xinke Materials plans to invest approximately HK$194 million to acquire 776 million from Tianma Film and Television held by Rongen Company...
  • Online music service platform SoundCloud completes $70 million in debt financing

    新浪科技
    Music service SoundCloud completes $70 million in debt financing On March 24, SoundCloud, a popular but financially troubled online music service, announced that it has received $70 million in debt financing to support its growth plans. SoundCloud, a popular but financially troubled online music service, has announced that it has secured $70 million in debt financing to support its growth plans.
  • What kind of big move is the actual controller trying to transfer 116 million shares to the individual wholly-owned holding company Yinji Media?

    艺恩网
    Xiao Wenge, the controlling shareholder of Yinji Media, announced that he would transfer his 116 million shares of listed companies to his personal wholly-owned holding company, Yinji Times, at market prices, which made the market difficult to understand. Xiao Wenge, the controlling shareholder of Yinji Media, announced that he would transfer his 116 million shares of listed companies to his personal wholly-owned holding company, Yinji Times, at market prices, which made the market difficult to understand.
  • Perfect World invested 500 million yuan to acquire 10% shares of Jiaxing Media to jointly promote the pan-entertainment strategy

    艺恩网
    Zeng Jia, chairman of Jiaxing Media, said: "Since its establishment, Jiaxing Media has been committed to exploring the younger market, continuously providing high-quality film and television dramas and launching excellent idol artists, and adhering to high-quality talent training and high-quality product strategies. We are very happy to encounter the same concepts as ours. Perfect World, and jointly promote the film and television adaptation and production of its popular game IP. We believe that through our cooperation, we can maximize the complementarity of resources and allow the linkage of movie and video games...
  • Zhao Wei gave up the transfer of Wanjia Culture's 5% stake and the retail investors who pursued the high stake face being trapped

    每日经济新闻
    According to the latest equity transfer announcement disclosed by Wanjia Culture, Zhao Wei's Longwei Media originally signed a "Supplementary Agreement" with Wanhao Wanjia Group, the controlling shareholder of Wanjia Culture, on February 13, stipulating that Longwei Media purchased approximately 5% of Wanjia Culture's equity from Wanhao Wanjia Group for a total price of 520 million yuan, and Wanjia Culture has received the first transfer payment of 250 million yuan. As for whether Longwei Media's failure to transfer equity on time involved a breach of contract, the reporter also conducted a detailed review of Longwei Media and Wanjia Cultural Control...
  • Tian Ge Interactive's net profit increased by more than 300% in the fourth quarter of 2016, online entertainment revenue increased by 90% year-on-year

    腾讯科技
    It is worth noting that in terms of quarterly paid users, the 2016Q4 increased by 57.8% compared with last year's Q4, and the ARPU was 181 yuan, a year-on-year increase of 11.7%. Original title Another company with beautiful financial results due to its live broadcast business: Tian Ge Interactive's total revenue for the whole year of 2016 was 834 million Q4 net profit increased by 320.2% year-on-year. On March 25, Tian Ge Interactive announced its comprehensive results for the fourth quarter of 2016 and comprehensive results for the whole year.
  • Leeco plans to buy Ganwei's equity in Leyang Film and Television and gives you a voluntary 50% discount.

    投资界
    On the evening of March 30th, Letv announced that Letv intends to acquire 47.83% of Beijing Leyang Film and Television Media Co., Ltd. (hereinafter referred to as Leyang Film and Television) held by Gan Wei. After the acquisition is completed, Gan Wei will no longer hold the equity of Leyang Film and Television, but still holds the position of president. On the evening of March 30th, Letv announced that Leeco intends to acquire 47.83% of Gan Wei's stake in Leyang Film and Television. After the acquisition, Gan Wei will no longer hold the stake in Leyang Film and Television, but will still hold the position of chief layoff.
  • New games underperform Flying Fish Technology's revenue fell 41.6% in 2016

    腾讯科技
    Regarding the reasons for this poor performance, Feiyu Technology said that existing games have entered the end of their product life cycle and the poor performance of newly launched games in 2016 has led to a decrease in revenue. Regarding the reasons for this poor performance, Feiyu Technology said that existing games have entered the end of their product life cycle and the poor performance of newly launched games in 2016 has led to a decrease in revenue.
  • Alibaba Pictures subsidized 959 million yuan in 2016 and will increase investment in the future

    腾讯科技
    Alibaba Pictures Group announced its full-year results for 2016 on March 30. Due to the growth in revenue from ticketing, Guangdong science and content production businesses, Alibaba Pictures 'revenue in 2016 reached 905 million yuan, an increase of 243 from the previous year. %. Alibaba Pictures Group announced its full-year results for 2016 on March 30. Due to the growth in revenue from ticketing, Guangdong science and content production businesses, Alibaba Pictures 'revenue in 2016 reached 905 million yuan, an increase of 243 from the previous year. %.
  • Huayi Brothers '2016 net profit performance was stable, the industrial investment sector performed well

    中国经济网
    Although Huayi Brothers 'performance suffered its first decline in eight years since its listing due to the unfavorable overall market environment and poor performance of the film business, its net profit still ranks first among listed film and television entertainment companies thanks to the outstanding performance of the industrial investment sector. Although Huayi Brothers 'performance suffered its first decline in eight years since its listing due to the unfavorable overall market environment and poor performance of the film business, its net profit still ranks among listed film and television entertainment companies thanks to the outstanding performance of the industrial investment sector...
  • Wanda Cinema's revenue in 2016 was 11.2 billion yuan and planned to be renamed "Wanda Film" for comprehensive transformation

    赢商网
    In 2016, Wanda Cinema established Wanda Media, acquired Shiguang. com, laid out the game industry, vigorously expanded its business in advertising media, film integrated marketing, online live streaming, derivatives, game industry and other fields, continuously increased non-box office revenue, and enhanced the company's market competitiveness. During the reporting period, the company achieved box office of 7.6 billion yuan, a year-on-year increase of 20.5%, and 184 million movie-goers, a year-on-year increase of 22%.
  • Chinese culture responds to rumors of great changes in Oriental DreamWorks: the company's business remains normal

    新浪科技
    Recently, a series of structural restructurings have occurred in Hollywood, the United States, and China's film industry, including animation, is also actively adjusting. As the most important strategic investor and shareholder of Oriental DreamWorks, the Chinese Cultural Industry Investment Fund (CMC) will adapt to changes and continue to explore cross-border cooperation with internationally leading creative, production and distribution companies, and the purpose of building an excellent animation and home entertainment company remains unchanged. Foreign media sources said that American investor Comcast has already cooperated with Oriental DreamWorks 'China...
  • Yongle Film and Television has repeatedly failed to meet performance commitments and the results are unpredictable

    北京商报
    In May 2015, Kangqiang Electronics planned to plan a reorganization and planned to acquire 100% equity of Yongle Film and Television at a price of 2.78 billion yuan. However, the transaction did not go smoothly. In November of the same year, both parties announced the termination of the reorganization. As early as the end of 2013, Huayi Brothers issued an announcement saying that it planned to acquire a 51% stake in Yongle Film and Television for 398 million yuan. This is also the first time Yongle Film and Television has planned to enter the capital market. However, since the announcement was released, there has been no more progress and the transaction was terminated accordingly.
  • Li Ruigang's investment logic: Make in-depth layout of upstream and downstream around the industry

    北京商报
    Looking at Li Ruigang's investment landscape, in addition to sports business, his Chinese Cultural Industry Investment Fund and Chinese Cultural Holdings have layout in the fields of film and television, media, smart TV, technology, music, etc., and some fields have basically formed a top-to-bottom. The entire industry chain. Looking at Li Ruigang's investment landscape, in addition to sports business, his Chinese Cultural Industry Investment Fund and Chinese Cultural Holdings have deployments in film and television, media, smart TV, technology, music and other fields, and some of them have led...
  • Gibbit responded to an inquiry saying that there were no major matters that should be disclosed and undisclosed and that future operating results may fluctuate

    澎湃新闻
    On the evening of March 16, Xiamen Jibit Network Technology Co., Ltd.(hereinafter referred to as "Jibit"), an online game developer competing with Kweichow Moutai for the top high-priced A-share stock, responded to the inquiry letter of the Shanghai Stock Exchange. It stated that Lu Hongyan, the company's controlling shareholder and actual controller, had no matters that should have a significant impact on the stock price that should be disclosed and undisclosed. In his reply to the Shanghai Stock Exchange's inquiry letter, Gibbit stated that Lu Hongyan, the company's controlling shareholder and actual controller, does not exist...